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Icewind Master

(image)

Masters are a rare thing indeed, especially in a race with little aptitude for magic. There is almost never more then one in each generation and, as often as not, no Masters will emerge for decades. Those that do reach this pinnacle of their order are often of reclusive nature, as their power seperates them from the main clan. However the reasons for their estrangement also grant them great respect from their brethren.

Notas Especiais: A unidade ten ataques máxicos, que sempre teñen unha alta probabilidade de acadar ó opoñente.

Avanza dende: Icewind Drover
Avanza a:
Custo: 55
HP: 65
Movemento: 5
XP: 150
Nivel: 3
Aliñación: caótico
IDEE Steppe Master
Habilidades:
(image)bastón
impacto
9 - 3
corpo a corpo
(image)frostbite
frío
8 - 5
a distancia
maxia
Resistencias:
folla-20%
perforación-10%
impacto-10%
lume-10%
frío50%
arcano0%
TerreoCusto de MovementoDefensa
Area230%
Arrecife costeiro-0%
Auga profunda9920%
Auga superficial320%
Bosque260%
Braña330%
Castelo160%
Chaira140%
Colonia de cogomelos340%
Conxelado140%
Cova240%
Infranqueable9990%
Intransitable9920%
Montañas350%
Outeiros250%
Vila160%